Jump to content

New Twitter Data Underlines the Emergence of Gaming - and Marketers Need to Take Note


Recommended Posts

If you're not paying attention to the influence of gaming on modern culture, you're missing out on maybe the biggest shift in how the next generation connects.

Gaming is set to become a $196 billion market by 2022, and five of the top 10 channels on YouTube in 2019 were directly connected to the gaming community. Gaming is fast emerging beyond a subculture, with gaming crews like FaZe Clan helping to take it mainstream. Even rapper Travis Scott recently launched his latest music via a transformative live event in Fortnite, which saw 12.3 million concurrent viewers logged in to take part. 

And amid the COVID-19 lockdowns, gaming is getting even bigger, even faster. Again, if you're not paying attention, you should be, because it could provide you with new opportunities for branding and outreach within gaming spaces.

Underlining this, this week, Twitter has released new data on the evolving gaming conversation on its platform.

As per Twitter:

"In 2019 we had over 1.2 billion Tweets about video games, and now in 2020, the gaming conversation on Twitter is bigger than ever. In fact, in the second half of March, we’ve seen a 71% increase in conversation volume and a 38% increase in unique authors compared to the first half of the month. In the US alone, there has been an 89% spike in conversation with a 50% increase in unique authors over the same time period."

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...